The 1337th Abyssal Fists
The 1337th Abyssal Fists are a mechanized infantry regiment of the New Texas Imperial Guard. They were stood up in response to the growing need for bodies within the Spinward Front of the Calixis Sector of the Segmentum Obscura. Their initial foray was to Skrynne, a minor death world with a minor Ork conflict. Afterward, they were scheduled to reinforce the conflict at Green. Unfortunately, they were delayed en route during warp travel only to arrive 5 years late. This has put them in something of a bind logistically, as much of the Departmento Munitorum has already stricken them from the records, officially declared Empyrean ad Infinitum - permanently lost to the Warp. Herein is contained the tales of the Chimera-bound regiment and its heroes: particularly, those of the 16th Squadron.
The Roster
The 1337th are just arriving at Skrynne, a death world within the Spinward Front of the Calixis Sector in response to a summons over five years ago.
The Tale
Ain't done nuffin yet.
The 1337th Abyssal Fists are a mechanized infantry regiment of the New Texas Imperial Guard. They were stood up in response to the growing need for bodies within the Spinward Front of the Calixis Sector of the Segmentum Obscura. Their initial foray was to Skrynne, a minor death world with a minor Ork conflict. Afterward, they were scheduled to reinforce the conflict at Green. Unfortunately, they were delayed en route during warp travel only to arrive 5 years late. This has put them in something of a bind logistically, as much of the Departmento Munitorum has already stricken them from the records, officially declared Empyrean ad Infinitum - permanently lost to the Warp. Herein is contained the tales of the Chimera-bound regiment and its heroes: particularly, those of the 16th Squadron.
The Roster
- Sergeant Cyntha Harris
- Comrade Hogan
- Operator Ralley
- Comrade Rebecca Chambers
- Heavy Specialist Tiberius "Tib" Girard
- Comrade Liam
- Weapons Specialist Wilhelm Bremmen
- Comrade Natalie
- Empty
- Weapons:
- M36 Lasgun (100m; S/3; 1D10+3 E; Clip 60; Reload Full; Reliable; 4kg; Common)
- Frags (SBx3 range; 2d10 X; Blast(3), Ogryn-Proof; 0.5kg)
- Kraks (SBx3 range; 2d10+4 X; 6 pen; Concussive(0); 0.5kg)
- Combat Knife (5m; 1d5 R; 1kg)
- Armor: Imperial Guard Flak Armor (4 all)
- Combat Gear:
- Chrono - wristbound mechanical or digital device that tracks Local and Imperial Standard Time.
- Clip/Drop Harness - +30 to climb tests on descent.
- Grapnel - Gun with 100m of strong line. Can support up to 150kg weight.
- Magnoculars - Vision aids, magnify and indicate range to objects within the range marker.
- Micro-bead - Shaped device worn in the ear to receive and send communications up to 1km assuming no interfering terrain or TX.
- Photovisor - Visual lenses that enhance low-level light. Grants Dark-Sight trait.
- Essentials: 3 weeks' rations, 1 Uniform, poor weather gear, rucksack/sling bag, set of basic tools, mess kit, canteen, blanket, sleeping bag, rechargeable lamp pack, grooming kit, set of cognomen tags, Guardsman's Uplifting Primer.
- Chimera:
- Weapons:
- Turret Multi-Laser (150m; -/-/5; 2d10+10 E; pen 2; clip 100; reload 2; reliable)
- Forward Heavy Bolter (150m; -/-/6; 1d10+8 X; pen 5; clip 60; reload full; tearing)
- Pintle Heavy Stubber (100m; 1d10+8 I; pen 3; clip 80; reload 2 full)
- Armor: Front 30 / Sides 22 / Rear 16; Integrity: 35
- Mobility: +0 Maneuverability; 15m tactical speed; 70kph cruising speed.
- Positions: Commander (turret weapon); Driver; Forward-facing Gunner; Pintle Gunner; +12 passengers and gear.
- Traits: Amphibious, Enclosed, Massive-size, Rugged, Tracked.
- Weapons:
- Tarantula:
- Weapons: Twin-linked Lascannon (300m; 5d10+10 E; 10 pen; clip 100; Reload 2 full; Proven [3], Twin-linked)
- Armor: 12 Front, 10 Sides, 10 Rear; Integrity: 12.
- Mobility: Immobile
- Traits: Immobile, Enclosed, Sentry
- Positions: None. (Skills: BS 35, A 40, P 35, AWR+10).
The 1337th are just arriving at Skrynne, a death world within the Spinward Front of the Calixis Sector in response to a summons over five years ago.
The Tale
Ain't done nuffin yet.
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